The technology we refer to is connected to culture, tourism and education, and always accessible and inclusive
In the previous article – What’s the meaning of “Big Data in museums?” we talked about the key to unlocking the value of Big Data: to convert data into knowledge. This conversion of data into knowledge obviously has a cost attached to it, or rather several. It usually involves...
Four years ago, the Big Bang Data exhibition encouraged us to question the role of Big Data in society. Big Data was the focus of reflection, even becoming an artistic work for the exhibition; however, exact figures were not spoken about in the museum context. Today, museums form a part...
On June 12th, 2016, the scientific #Socialmus meeting was held in the National Archaeological Museum, in which various cultural institutions that represented national territories gathered, with their respective differences in size, structure, and digital strategies. The objective was to become familiar with their technological projects, their views regarding CrossCult,...
The CrossCult project originated about 12-14 years ago. A time when, as stated by Martín López (Professor of Telecommunications Engineering at the University of Vigo), ¨emerging work in web semantics permitted us to determine which inside of a determined television program was interesting for a user¨. ¨Today, ¨ added...
On June 12th, 2016, several European cultural institutions gathered in the National Archaeological Museum in order to share their perspectives regarding digital innovation in the museum environment. Amongst them were various national representatives, including: The Management of State Museums, the Prado Museum, the Thyssen Museum, and the Catalan Agency...
The cultural diversity and analysis of our history are fundamental aspects of the modern world. However, the evolution of technology is changing the forms of preservation, analysis, and diffusion of heritage, with new challenges for the institutions comprise the cultural environment and industries. The CrossCult project has proposed a...
Earlier today, Real Madrid C.F and Microsoft presented the first interactive audio guide for the tour of the Santiago Bernabéu Stadium, a guide developed by GVAM. Starting tomorrow, April 4th, the service will be available for the more than one million tourists and fans that visit the stadium of...
Human History is not merely a collection of unconnected happenings, related to major characters who acted on a given date or period, and whose relevance depends on the impact on the politics of that era and their proximity to ours. Nothing in History occurs just because one person causes...
The Alhambra opens a new multimedia guide service that replaces the previous audio guides. The proposal combines phablets available for rent on the premises and a mobile app (app) that can now be downloaded on Android devices and soon will also be available on iOS. This morning, the director...
The National Archeological Museum is organizing at Madrid the international meeting: “Digital tools for visiting museums: from audioguides to apps”. Technology companies and cultural institutions will come together to this event to discuss how mobile devices have integrate resources that enrich the visits to museums. They will also analyze...
Visitors to the Lazaro Galdiano Museum in Madrid can now enjoy the latest GVAM multimedia guides which offer users increased usability and new interaction features (available for iOS and Android). The renovation follows GVAM’s recent award of this museum’s project to exploit as a joint operation a service that...
“Avila Tourism” (“Ávila turismo” in spanish) is the name of the official app to visit Avila, a Spanish World Heritage city. This guide, aimed at all visitors, includes audio and images tailored to the needs of people with visual or hearing impairments. It uses audio description, subtitling and sign language videos...
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