Category: Current topics!
Press play and put yourself in the shoes of the brilliant architects of the Tower of the Captive! These are the first images of our virtual reality project in the Alhambra, which will allow visitors to enjoy this unique space as it might have been in the 14th century...
On the 14th September, we carried out our conference titled “Big Data in Museums” in the Global Sports Innovation Centre (supported by Microsoft). This conference, which was the first of its kind in Spain, was directed at professionals working in monuments and museums of various kinds, particularly cultural and...
In the previous article – What’s the meaning of “Big Data in museums?” we talked about the key to unlocking the value of Big Data: to convert data into knowledge. This conversion of data into knowledge obviously has a cost attached to it, or rather several. It usually involves...
Four years ago, the Big Bang Data exhibition encouraged us to question the role of Big Data in society. Big Data was the focus of reflection, even becoming an artistic work for the exhibition; however, exact figures were not spoken about in the museum context. Today, museums form a part...
On June 12th, 2016, the scientific #Socialmus meeting was held in the National Archaeological Museum, in which various cultural institutions that represented national territories gathered, with their respective differences in size, structure, and digital strategies. The objective was to become familiar with their technological projects, their views regarding CrossCult,...
The CrossCult project originated about 12-14 years ago. A time when, as stated by Martín López (Professor of Telecommunications Engineering at the University of Vigo), ¨emerging work in web semantics permitted us to determine which inside of a determined television program was interesting for a user¨. ¨Today, ¨ added...
On June 12th, 2016, several European cultural institutions gathered in the National Archaeological Museum in order to share their perspectives regarding digital innovation in the museum environment. Amongst them were various national representatives, including: The Management of State Museums, the Prado Museum, the Thyssen Museum, and the Catalan Agency...
The cultural diversity and analysis of our history are fundamental aspects of the modern world. However, the evolution of technology is changing the forms of preservation, analysis, and diffusion of heritage, with new challenges for the institutions comprise the cultural environment and industries. The CrossCult project has proposed a...
Human History is not merely a collection of unconnected happenings, related to major characters who acted on a given date or period, and whose relevance depends on the impact on the politics of that era and their proximity to ours. Nothing in History occurs just because one person causes...
The National Archeological Museum is organizing at Madrid the international meeting: “Digital tools for visiting museums: from audioguides to apps”. Technology companies and cultural institutions will come together to this event to discuss how mobile devices have integrate resources that enrich the visits to museums. They will also analyze...
Advances brought by the Internet and new technologies have changed the way we tell stories. Today, we aspire to create a media narrative in which the viewer becomes the creator, a new form of narrative called “transmedia storytelling.” This concept was first used in 2003 by the American MIT...
Gamification is destined to become an influential trend in the coming years, and may be just as important as Facebook, eBay or Amazon when it comes to web innovation. So much so that a recent study by Gartner, an American consultancy, notes that by the end...
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